Real-Time Rendering |
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From the File menu, choose Real-Time Render to render your project in real time.
Real-time rendering is a playback mode that renders your project to .wav (or .w64) format. Real-time rendering allows you to include the output from an external input source such as a hardware synth or effects processor with your project.
Notes:
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When you start real-time rendering, any track that is armed for recording will be unarmed. You cannot arm a track for recording or start recording in real-time rendering mode.
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When rendering a project that does not use external audio hardware, real-time rendering and normal rendering will produce the same output. Real-time rendering will take longer to complete, allowing you to monitor the rendered file as it is created.
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If metronome count in is enabled, it will be turned off before real-time rendering begins. If the metronome is enabled for playback, it will not be included in the rendered output.
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From the File menu, choose Real-Time Render.
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Choose a drive and folder from the Save in drop-down list, or use the browse window to locate the folder where you want to save your file.
When using real-time rendering, render your project to a local hard drive. Rendering to a network folder or removable drive can result in gapping.
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Type a name in the File name box, or select a file in the browse window to replace an existing file.
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Click Save to start rendering your project from the beginning of the timeline.